UNST 220 Understanding Communities

Dr. Martha J. Bianco

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Module I Lecture Guide

Part I

 

Polis, Metropolis, Megalopolis:

From Urban Specks to Global Cities

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I.     Introduction

 

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II.    What is a City?

 

Image from 1926 film Metropolis, set in year 2000

Image from 1982 film Blade Runner (Tyrell Corporation), set in 2019

Image from 1995 television series Star Trek Deep Space 9 (Bajor, United Federation of Planets) set in 2370

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III.   Cognitive Map

 

 

IV.   The Study of the City

 

A.      Urban studies

B.      Different paradigms for different disciplines

 

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V.    Theories of Urbanization:  Where and When Was the First City?

 

Map of Ancient Civilizations

 

 

A.      The Childe Thesis

 

1.         V. Gordon Childe (1892-1957) was an Australian archaeologist who studied the rise of civilization.

 

a.         the agricultural revolution
b.         the urban revolution

 

 

mastery over nature   agriculture  surplus  development of city

 

 

2.         P

O

E

T

 

 

3.                  Cities of the Fertile Crescent

 

  Map of the Fertile Crescent

 

Factors Making Them Cities, According to Childe:

 

a.                   size & density
b.                   diversity & specialization
c.                   monuments & ruling class
d.                   trade
e.                   science & art
f.                     writing

 

 

Cuneiform process:  Writing on soft clay tablet with a reed pen

Progression from pictograph to cuneiform

Clay tablet with cuneiform

Sketched copy of same tablet

Click to see closeup of a tablet

 

 

B.      Other Early Cities

 

1.                  Jericho

2.                  Old Jericho

3.                  Çatal Hüyük / Çatalhöyük

4.                  Tell Hamoukar

 

 

Tell Lidar (photo)

Tell Megiddo (model)

Tell Megiddo (color reconstruction)

 

C.      Jane Jacobs' Trade / “New Obsidian” Theory

 

desire to carry on trade  city settlement  agriculture

 

 

D.      Lewis Mumford and the Sacred Meanings Thesis

 

desire to have fixed holy landmarks  city settlement  agriculture, trade, diversification, science etc.

 

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VI.   CLASSIFYING CITIES

 

A.      Gideon Sjoberg’s Classification of Cities

 

1.         Preindustrial City

2.         The Industrial City

 

 

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VII.  Concepts of Community

 

 

Ferdinand Tönnies, German sociologist born in 1855, began teaching at a German university in 1881 and in 1987 developed the concepts of Gemeinschaft (community) and Gesellschaft (society).

 

A.   Gemeinschaft

B.   Gesellschaft

 


Characteristic

Gemeinschaft

Gesellschaft

 

spatial

·         walking city with primitive modes of transport

·         central places (plazas, parks, etc.)

·         monuments, religious buildings, market centers

·         more advanced transportation and communication l

·         central business district with distinct personality as center of business and government

·         urban density offset by suburban sprawl

·         factory smokestacks

 

economic

·         nonmarket economy of barter and exchange

·         agriculture dominates

·         self-sustenance rather than large-scale production and surplus

·         cottage industries

·         simple division of labor

·         wealth measured in land or animals, but no “market” value (no real estate value)

 

·         market economy emphasizing cash

·         manufacturing dominates

·         heavy surplus and regional, national, and international trade

·         separation of work and home

·         large factories, with assembly-line production

·         complex division of labor

·         wealth measured in capital: money and/or the means of production, including land, machines, labor

 

social & cultural

·         emphasis on kinship ties

·         strong extended families

·         close ties to neighbors

·         sense of community based on family and neighborhood

·         face-to-face communications dominate

·         primary groups (family, neighbors) dominate over secondary groups (e.g., fellow workers)

·         ethnic similarities and cohesion

·         similarity of culture, beliefs, religion, language (homogeneity)

·         religious and sacred explanations for phenomena

·         emphasis on the individual

·         immediate family unit more important than extended family

·         few ties to neighbors

·         lack of sense of community

·         mass communications (e.g., TV) dominate

·         secondary groups dominate

·         ethnic differences and discrimination present

·         differences of culture, beliefs, religion, language (heterogeneity)

·         alienation and anomie

·         scientific, secular explanations for phenomena

 

political

·         traditional authority based on elders, priests, etc.

·         little bureaucracy or technocratic expertise

·         informal sanctions and contracts

·         repressive, strict law

·         advancement based on family ties and background

·         legal/rational authority based on legal precedence, formal rules, etc.

·         extensive bureaucracy and reliance on experts

·         power elites, including businesses and politicians

·         restitutive law (fines, etc.)

·         formal contracts

·         advancement based on merit and training

 


C.      Techno$chaft

 

 

VIII. A TOUR OF WORLD CITIES

 

Virtual Tour of Ancient Cultures

 

 

 

A.               THE RIVER’S EDGE:  The Role of the River in Ancient Cities

 

           

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1.      Cities of the Fertile Crescent:  Rivers Forming the Cradle of Civilization

 

Map of Ur

Color reconstruction of Ur

Ziggurat

American soldiers on ziggurat in Ur
(Iraqi War 2004)

American soldiers on ziggurat in Ur

Artist’s reconstruction of dwelling in Ur

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2.      The World of the Nile:  A Civilization Devoted to the Gods

 

 

 

Map of Akhetaten (1349 BC)

 

Main city of Akhetaten

Black & white reconstruction

Color reconstruction of Akhetaten

Aerial view of Akhetaten

Pharaoh Aketaten and Nerftiti worship Aten

 

 

Workers’ settlement

Worker’s flat

Noble’s residence

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3.      Around the Huang Ho River: A Rigidly Stratified Society
     
 
Plan of capital city of Ch’ang,  from 7th Century

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B.      THE  FORTIFIED EDGE

 

1.         Dwellings as Protection in Çatal Hüyük

 

Early wall painting from Çatal Hüyük

Black & white reconstruction of Çatal Hüyük

 

Color reconstruction

Çatal Hüyük from above, showing laddered entrances into dwellings

Individual dwelling

“Suburbs” of Çatal Hüyük

           

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C.      MULTIPLE EDGES

 

1.         City within a City:  The Greek Polis

 

a.                   acropolis
b.                   agora

 

Map of ancient Greece

 

Acropolis of Priene

Schematic of Athenian acropolis and agora

Schematic of Athenian agora

Map of Athenian agora with acropolis in background

 

Model of Athenian agora

Model of Athenian acropolis and agora

Black & white reconstruction of agora

Color reconstruction of agora

 

                       

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2.         The Fortified City:  Protecting the Medieval Economy

 

a.                   burgs (boroughs)
b.                   organic towns

 

 

11th century French village

 

century French village

Dunkirk, 1650 century16th

Faubourg Saint Germain, 1615

Palais Cardinal, 1634, with “suburban” activity outside walls

River activity in shanty town suburb with Notre Dame in distance, 1695

 

Click on this 1572 map of Paris by François Belleforest to view parts of the city and environs in detail.

 

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D.      BEYOND THE EDGE

 

1.         Ancient Suburbs

 

2.         Medieval Faubergs

 

 

E.      CITIES WITHOUT EDGE:  American Settlement Patterns

 

1.         Key Factors Affecting American Settlement Patterns

 

a.         natural resources
b.         values and beliefs

 

*  freedom
*  individuality
*  mastery over nature and over other peoples
*  capitalist economy
*  emphasis on economic growth
*  social valuation of space
*  egalitarianism
*  right to privacy
*  expansionism

 

2.         How These Factors Have Affected American Settlement Patterns

 

3.         The Edge City

 

a.                   more than 5 million square feet of office space
b.                   at least 600,000 square feet of retail space
c.                   more jobs than homes
d.                   “has it all”
e.                   did not look anything like a city 30 years prior

 

 

Click to see an animation of Tyson’s Corner, Virginia, as it develops from 1937 to 1990

 

 

       

       

Click on each photo individually to view it without animation.

 

 

 

Washington Square, Progress, Beaverton-Tigard Area, Oregon, before and after construction of square in 1974.

 

 

 

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Additional Reading:

 

Fraim, John. “Cultural Places.” Symbolism of Place. (2001).  <http://www.symbolism.org/writing/books/sp/3/home.html>.

Garreau, Joel. “Edgier Cities.” Wired 3:12 (1995) <http://www.wired.com/wired/archive/3.12/edgier.cities.html>

Geddes, Robert. “Metropolis Unbound: The Sprawling American City and the Search for Alternatives.” The American Prospect 8:35 (1997) <http://www.prospect.org/print/V8/35/geddes-r.html>.

Mitchell, John G. “Urban Sprawl.” National Geographic Magazine Online (2001). <http://magma.nationalgeographic.com/ngm/data/2001/07/01/html/ft_20010701.3.html>

Putman, Robert D. “The Strange Disappearance of America.”  The American Prospect 7:24 (1996) <http://www.prospect.org/print/V7/24/putnam-r.html>.

Tönnies, Ferdinand. Community and Society: Gemeinschaft und Gesellschaft. Reprinted in and translated by Charles P. Loomis, 223-231, Michigan State University Press. 1957. In Marcello Truzzi. Sociology: The Classic Statements, 145-154. New York: Oxford University Press, 1971. < http://www2.pfeiffer.edu/~lridener/courses/GEMEIN.HTML>.

 

 

Online Experiences

 

Schneider, Bernd. “Galleries – Planets and Cities.” Ex Astris Scientia: Bernd Schneider’s Star Trek Site. <http://www.ex-astris-scientia.org/gallery/planets1.htm>.

“Blade Runner: The Replicant Site.” <http://www.blade-runner.it/>.

“SurrealPlaces 3D Image Galleries.” <http://www.surrealplaces.com/>.

Take a virtual trip of ancient civilizations, at “Virtual Trip: Introduction to Ancient Culture.” <http://www.taisei-kodaitoshi.com/civil_e/civilization.html>.

Explore ziggurats, tombs, and palaces and play ancient board games and take other “challenges” at the British Museum’s website:  Mesopotamia: The British Museum. <http://www.mesopotamia.co.uk/>.

Explore the highly detailed interactive map of 16th century medieval Paris, by François de Belleforest (1572), at <http://www.paris.org/Maps/Map2>.

“Virtual World: The New Suburb?” NationalGeographic.com. 2001. <http://www.nationalgeographic.com/earthpulse/sprawl/index_flash.html>.

“Tour.” Congress for the New Urbanism <http://www.cnu.org/about/index.cfm?formaction=tour&CFID=8133658&CFTOKEN=1187455>

“Suburban Sprawl Slideshow.” Christian Science Monitor. <http://www.csmonitor.com/slideshows/durableSlideshows/suburbanSprawl/slide1.html>.

“Contested Narrative: The Contest over Who and What to Believe.” Globalization Research Center. 2002. <http://www.earthwindow.com/grc2/narrative>.

“The Venus Project: A Redesign of the Future.” <http://www.thevenusproject.com/>.

 

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© Martha J. Bianco, Ph.D.

2004-2005